Archive for the ‘Uncategorized’ Category

Chipotle Chicken

Monday, November 23rd, 2009

I ate today at frontera fresca.

Order

Chipotle Chicken Taco

Chipotle Chicken with grilled red onion. – Soft on the outside, crispy inner cruch. Frontera taco sauce, chihuahua cheese, avocado and fresh lime

Agua Fresca Lime

Agua Fresca – Classic Lime Drink.

How it tasted

The tacos were good.  The chipotle flavor was perfect. Hot and you could feel it bite your lips as the red sauce dripped off of the tacos.  Be careful if you are wearing a white shirt! Just like traditional tacos in Mexico, there are two soft tortillas for each taco.  But I noticed something new/strange/delicious though I am not sure if it is accident with my tacos this time or if it was intentional.  Between the two tortillas there was a little bit of cheese. It was almost like wrapping a quesadilla around a taco, but not like what you get in Taco Bell because there was just a tiny bit of cheese.  When I get the next tacos I will check again to see if this is an accident. The chicken was shredded, but not too much.

The lime agua fresca was good when I finally got to it.  I was chowing so much on the tacos. The drink was very clear, not pulp at all. But it tasted a little too sweet.

Visual Merchandising: Storefront Window Displays & Online Promos

Thursday, November 19th, 2009

I had a good talk with our “promo” team tonight during our afterparty to celebrate Andrew Daniels’ IxDA talk. They are the ones who make the promos that appear on the home page of Sears.com and Kmart.com. We were discussing what they do and I would argue that they have one of the most important job of the lot of us. I don’t think most people think promos as so important and I’d like to explain my thinking.

Promos should be called Promotion. Promotions are the key reason people buy. People see a discount or reduction or clearance price and they consider it to be a better buy than something without a discount. The promotions team should be looking at the product pages and seeing how we showcase “promotions” there too. It should be about explaining or showcasing thrift, the savings, the value. The promotions team should be thinking about social because people like to talk about and share their “saving savvy.” How could promotions support that. If you look at the twitter traffic, most of the Sears traffic is around promotions that are going on. So how can the promotions team make that easier?

Yanti, the promo manager got excited about this and so next week she asked if we could I could come talk to the promo team. I said yes, but on the condition that we take a field trip. The promotions team and I are going to go for a walk down State Street past the “window displays” of our State Street Sears store and the various competitiors. I think there are alot of learnings and inspirations we might be able to get from the window displays.

A simple example from which we might find inspiration could be storefront displays and how we create home page promos. While the guidelines of good interior displays might relate more to product page promotions. The basic rules of good visual merchandising should apply across the different media.

Resources

Dynamic Displays (Good checklists & basics of good design)

Cheese Window of Engagement (I analyze what I consider the best example of window display, it it the perfect mix of product and social. I still wonder if we can approach this perfection in the online world.)

There is only “Social Shopping”

Wednesday, November 4th, 2009

With all the talk lately about how we need to bring more “social” into the shopping experience I’ve become concerned that people think there is such a thing as shopping that isn’t social.

I have been reading a book that explores this conceit to a depth that is both grounded in strong theory and long term multi-site, multi-person ethnography. Daniel Miller’s “A Theory of Shopping” looks at shopping for ordinary things and how shoppers develop and imagine the social relationships most important to them through the medium of selecting goods.

E-commerce as currently conceived by E-bay and Amazon does not come close to this central expressive role of shopping. Miller writes “shopping is dominated by your imagination of others, of what they desire of you and their response to you; it is about relationships to those who require something of you.”

The best phrase in his book and one of the chapter titles is “Making Love in Supermarkets.” I am trying to move ecommerce toward supporting people as they seek to do this online.

Miller writes “shopping is not therefore best understood as an individualistic act … rather the act of buying goods is mainly directed at … [firstly] a relationship between the shopper and a particular other individual such as a child or partner, either present in the household, desired or imagined … [secondly] to a relationship to a more general goal … of the values to which people wish to dedicate themselves.”

A very intense book that is probably not easily accessible for casual reading, I got an awful lot of ideas for how online shopping can be redone to better allow buying goods in such ways as Miller writes about.

Your brand lives with customers in twitterspace

Monday, October 26th, 2009

Tempurpedic announces on their commercial to “twitter what your friends think” regarding the quality of their mattresses.

Wow! This is word of mouth. This is consumer reports & product reviews. This is social. This is brilliant. This content doesn’t even live on your website.

It used to be the social media gurus said make the content on your website easy to steal. Make it easy for it to live off of the island. Here we see tempurpedic going even farther than that, this is direct consumer to consumer. UGQ(User generated question) to UGC(User Generated Content).

Issue Boards: Alignment, Serendipity, & Diverse Stimuli

Sunday, October 25th, 2009

There are three reasons that Issue Boards work well for promoting consistent corporate creative performance. It has to do with 3 things that Issue Boards do very well Alignment, Serendipity, and Diverse Stimuli.

Alignment
The Issue Board is centered around a central Issue. There can be only one and that is the center of the Diagram. The ensures the interests and actions of participants are directed toward the key goal. It is the central pivot point. The focus. The center. We might be able to come up with ideas with poor alignment, but we cannot be consistently creative unless we are strongly aligned toward the Issue.

Serendipity
Because too much focus can limit creativity, the Issue Board deliberately incorporates serenditity with having the image forms in the same picture as the issue. In order to promote discovery, what Robinson and Stern, describe as “made by fortunate accident in the presence of sagacity (keenness of insight), the Issue Board is structured to make it easy to recombine and make connections between things that may seem unconnected. By grouping and placing the forms into “concepts” it helps people tranverse the intellectual distance between abstruse connections.

Diverse Stimuli
The Issue Boards deliberately involve “diverse stimuli” by making participants see and think about the variety of forms. This simuli helps to provide fresh insights. And because the Issue Board is something that a group is supposed to gather around and talk about, it gives a real opportunity for people to tell other people about the stimuli they receive from the issue board and the possibilities these stimuli suggest to them.

References:

Issue Boards

Example of Issue Board: Search

Using Issue Boards with Bodystorming

I came across these 3 things when I was reading Corporate Creativity: how innovation and improvement actually happen by Alan Robinson and Sam Stern.

Matthew Milan of Normative interviewing Dennis Schleicher Jr. of UX Sears at IDEA09

Monday, September 28th, 2009

Here is a link to a video of Matthew Milan of Normative interviewing me about Innovation Parkour.

On YouTube
On Vimeo

Below is transcript of this segment of the interview
Matthew:

So you went in and did this on your own with another group. What did you try to improve with the practice of this method.

Dennis:

Well, I am a big believer in the concept of requisite variety. If we would task you all to go an invent a better fork. And you would go back and say “Oh yeah, it has 4 tines, let’s put 5 tines on it, let’s put 6 tines it.” That is a simplistic way of innovating. “Oh, you can eat more food. You can eat it faster. Isn’t that great!” But if you know lots of different ways of going about doing something such as you can do it with chopsticks like the Chinese. The Ethiopians eat it with flat bread. Royalty don’t eat at all, some one feeds it to them. Having that extra variety of approaching a problem and of seeing what the solution is allows us to innovate even more.

So I see the innovation parkour as a way to explore and to practice in a safe environment or a less non-risky environment, many ways of seeing or being creative. And it is having those obstacles are key to that experience. That is why you are taking about JJR (Jean-Jacques Rousseau) “living in chains, born in freedom” (which I paraphrased from the original “Man was born free, and he is everywhere in chains”). That we always live within walls. Most of the walls we live in are, if we would start walking to them, it would take our lifetime plus one day to get there. We are not going to get there. So we have to artificially bring these walls together just like wall-walkers. You know if you bring two walls close enough together, you can shimmy up them with both of your legs and rise to the top. How do we find these obstacles and bring them close enough so we can think about things in new ways.

And the walking around and being together with people and going to these different places, you know the existentialist standing-up of the essence with you and people working together is like an epistemic game where these people together, they don’t have each answer all them-self, but working together in a group they are able to bring for some how some reason their tacit knowledge starts to come out and come together and the solutions are absolutely incredible. Its based on collaboration, people coming together, each having maybe part of the solution or part of the idea and then not just the people, but the different places or spaces in which they are playing. That comes up. And going around to these places, you can’t “imagine” the stereotype of what that monument is. That is just too easy, you are going to the actual place, you see what’s there, what works, what doesn’t, and it’s in your face.

So I think that aspect of being there in person and working with the other people, both combine incredibly to allow us to do design thats not the synthetic logical thought of first this step and then this step kind of a recipe, but it’s something of you are opening up the refrigerator door and saying ‘What’s for dinner with what you have.”

Issue Board Example with Search

Monday, September 28th, 2009

Here is an wonderful example of an issue board. Developed by Anthony Hyun and Dennis Schleicher. We used it last week in a Design Studio exercise. We generated almost 12 new ideas in less than 30 minutes. All participants really enjoyed it and wanted to do more. What was great was that many of the ideas do not involve massive new functionality or features, but would still increase the “loyal customer experience.”

IMG_4051

Bodystorming Techniques: how to handle “experts”

Thursday, September 17th, 2009

In a bodystorm how do you handle “experts” and “dominant talkers?”
Bodystorming works best when you bring together different people. But what happens when someone is a “expert” and tries to guide the group down only their path.

Dealing with Self appointed experts

  • Other people will defer to them SO really set the stage with everyone first putting down what is known about the issue.  It helps to give each body storm group  materials (like an issue board) so that everyone is using the same set of “facts”.
  • Underscore the fact that everyone has tacit knowledge that needs to be brought to bear on the issue and they need to talk & ACT in order for their tacit knowledge to be expressed.
  • In addition when the people are first introducing each other, try to avoid encouraging responses that would highlight participants level of education, socio-economic status, or amount of experience with the issue.

Dealing with Dominant Talkers

  • Spot them in the pre-session small talk and make sure during the body storm you keep a close eye on them and perhaps spend more time with that group in the initial start.
  • If that doesn’t work then give them a speaking stick or other object that if you want to speak you have to hold to make it painfully obvious how much one person might be dominating dialogue.

Best is to Set the Stage from the start

  • “In body storming exercises like this we know that some people talk a lot or seem to drive the group. It is essential for body storming success to have all of you participate because only through everyone working together does all the tacit individual wisdom get bubbled up and affects other individuals and coalesce in the whole of the body storm.. So if I come over an interrupt to make sure everyone is participating, please don’t be offended. It is just my way of making sure we get good results from your investment in your body storm.”

References

Focus Group Moderation Guides for the same issues

Want to Increase Frequency of Purchase? Use Entrainment

Tuesday, September 15th, 2009

You want more money? More sales? How about having your current customers buy your product(s) more frequently.

Try the Entrainment Recipe (entrainment is about synchronization, alignment between two organisms, systems, etc. It is the dance between your customers’ lives and your webpresence)

A simple approach strategy to increase sales is thus to increase frequency of purchase.

But how do you do that? How to do that within user centered design?

An Entrainment Recipe (A delicious blending of web use sugar and customer life-cycle flour)

Ingredients

1 cup           Good understanding of your customers’ lifecycles
1 pound     Good understanding of how frequent they use your site
2 oz             Design thinking on how to support their lifecycle on your site

  1. Find out how frequent do your customers use your website.
  2. Find out what your current customers’ “rounds” are. (A daily/weekly/monthly/yearly “round” is the re-occuring cycle of activities.)
  3. Determine the current “entrainment” between your customers and your website.
  4. Determine what frequency you want to go for (which is of a shorter cycle time than you found in step 1)
  5. Figure out how you will support (this might involve new features, functions, or even product/service assortments.)

Basically, If you first look at the activities that your customers are doing (their frequency), then figure out in which ways you can entrain your website with what your customers are doing on a more frequent cycling than what they are currently doing.

So, give this recipe and I’d love to hear how it tastes to you.

Examples

References

How do you measure frequency of purchase?

Entrainment definitions in Wikipedia (a variety)

Issue Boards, How to take your bodystorming to the next level.

Sunday, September 13th, 2009

In order to help you do better bodystorming one thing I have found helpful is building an issue board. Below is an example of an issue board. Then a diagram of how the overall board is organized. Lastly, how each radian decomposes from the Issue through concepts to each of the individual forms. Go to the Issue Board Page to see my thinking behind this.
Issue Board

The Benefits of the Issue Board for bodystorming are:

  • Helps us to more fully align the success of the product/service with the needs, desires, and success of the customers.
  • Focused on the BIG DEEPR ISSUE to give us PROFOUND INSIGHTS & INTERPRETATIONS
  • Help the company to understand what is truly meaningful in relation to complex human issues of culture, lifestyle, culture, and values.

Now to show you how the issue board is organized.

Issue Board Structure A

Here is how you choose each of the images. the logic behind each of the images and the structural relationship.

Issue Board Structure